PhDeac
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The injury bug hitting seems to be inherent to Clawson’s system. Running that many plays just exposes players to more chances to get hurt. The odds are going to catch up over the course of the season.
This is an interesting point. Perhaps this could be what Clawson studies this offseason. Is there a connection between pace and injuries across college football?
We’ve speculated that it may be related to fatigue in one game but not injuries throughout a season. Perhaps the in game fatigue makes players a little more sloppy and a little less alert and more likely to make a bad play or be vulnerable to a hit or whatever. The injury problem is our biggest problem without question and if there is something we can do about it, we need to explore that option.
Regardless of injury, it’s pretty clear that we can’t just reliably outpace decent to good teams. A team with depth issues shouldn’t be trying to run so many plays.