Screamindemon3
Well-known member
499? No thanks. I could swallow my pride and do 399 but pass on 500. Sorry Microsoft
Why there is absolutely nothing wrong with a ps
The extra 100 is most likely for the new Kinect since the PS4 eye is an add-on. But PS4 users will now have to pay $5 a month for multiplayer which will be about what XBoxLive usually costs.
Sucks for those of us who only play a NCAA dynasty but a deal for those who spend every waking moment on multiplayer games.
If anything it'll just delay adoption of the new consoles. Remember when everyone lost their minds when Xbox Live required broadband?
There are some aspects of the Xbox One that push consoles forward. Add-ons are notorious failures for consoles - if everyone has a Kinect it becomes integral to the experience, however large or small its impact. Sony's going to be at a disadvantage there even if it "saves" people $100 if they don't want a motion device on their next-gen system - because it will always just be an optional peripheral.
As for used games, they could change the argument. If there's so much loss in the industry, share the benefit of DRM. If Microsoft announces that all online single-owner games will be $20 less than normal or include DLC for free, at least the discussion isn't a 100% negative for the consumer. People love Steam despite DRM because it provides them with a benefit. Live Arcade has been a pretty big success and nobody freaks out about not being able to sell their XBL games.
And if the industry does head that way, Sony could be left behind. By all rights the PS3 should have dominated the 360. PS3 had blu ray. It ran Linux. The 360 RRoD'd everyone. PS3 online play was free. PS3 dropped prices and reduced the console size earlier. But it never dominated because Xbox Live was so successful. And Kinect was cooler. And the experience was more cohesive.
Unless someone's hiding something, the hardware differences are minimal. It's going to be about the experience, the content, and how you acquire that content. As bad as it looks right now for Microsoft and as horrible a job as they've done explaining their seemingly arbitrary decisions like having to be a friend for 30 days to trade a game, I wouldn't count them out yet.
If it turns out the PS4 is just a PS3 with improved hardware, but the Xbox One actually moves the industry forward, all these early wins for Sony will be worthless in a year.
I have a Kinect and I NEVER use it. Ever. It's completely useless to me, and there's no reason for it to be mandatory for the X-Box One. Some people don't enjoy talking to their TVs, or swinging their arm across their body to switch screens. It should be an add-on like it was this generation. If people want it, let them buy it separately.
The used games thing is a big deal for me too. I can't remember the last time I bought a new game for the full $60 retail. Most of my games are used off of Amazon or eBay. It's easy to wait a week or two, have some nerd beat the game very fast and put it up for sale, and get it for $40 instead.
A patent filed by Microsoft last year, but only made public last week, wants to turn your Xbox 360's Kinect into an instrument via which large companies can monitor your media usage and, if you're found to be in violation of something, charge you for it.
And no, I am not making that up.
The patent application, titled "CONTENT DISTRIBUTION REGULATION BY VIEWING USER", is a means of using Kinect to monitor not just what you're watching (or listening to) on your Kinect, but more importantly, how many people.
http://kotaku.com/5958307/this-kinect-patent-is-terrifying-wants-to-charge-you-for-license-violationBasically, when you buy or rent something like a movie, you'll only be granted a "license" for a certain number of people to watch it. If Kinect detects more people in the room than you had a license for, it can stop the movie, and even charge you extra.
It's basically the same idea though, right?The Kinect is being completely revamped from its current iteration.
http://www.forbes.com/sites/insertc...e-microsofts-xbox-one-at-e3/?partner=yahootixAnd then there’s the price, driven up to an uncomfortable level by the burden of the Kinect. Across both the Xbox One reveal and Microsoft’s E3 press conference, we’ve seen the new version of Kinect do only a few things, namely control menus and TV inputs with gestures and voice commands. The Kinect wasn’t even mentioned when it came to all of the games shown during yesterday’s conference. Microsoft is torn between wanting everyone to have a Kinect, but also realizing many of their fans hate hearing about it, which is why it was completely absent from the presentation yesterday. They can’t have it both ways, and its stuck them with a system that’s expensive because of a peripheral most of their fanbase didn’t want before, and certainly don’t want now as it’s been reclassified as some sort of Orwellian, always listening surveillance device. Even if it isn’t, again, it’s yet another Microsoft PR problem that spun out of control.
Microsoft was the first company to sign on with PRISM- back in 2007. In light of the NSA revelations, I can't help but see the kinect in a new light. Plus there's this:
http://kotaku.com/5958307/this-kinect-patent-is-terrifying-wants-to-charge-you-for-license-violation
There might not be any real cause for concern with the kinect, but I wouldn't want it in my house.