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ABC Waterfall Mafia - God wins

gouda

Scooter Banks
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. Major Rules – violating these may get you and/or teammates modkilled

- Try to win for your team, don’t cheat, and don’t angle shoot. Penalties for this will be whatever I deem is harsh enough to make you and your team wish you hadn’t done it. If you have any questions, send me a PM rather than asking it in the thread. In fact, keep my name out yo mouth, period.

- The dead stay dead. No dead talk.

- No night talking.

- No quoting or discussing PM’s or any other communication with the mod.

- There are no restrictions on role claiming whatsoever.

- No communicating with other players about this game outside the thread, unless otherwise specified.

- No editing or deleting posts

- No upvoting or downvoting posts

- Please be active. If you miss two votes you will be disqualified

- vote by either bolding or starring your choice e.g. toogs or ***toogs***

2. Night Action

Order of Night Actions (if in the game):
1. Mafia Roleblock
2. Citizen Roleblock
3. Protect (Jailkeeper)
4. Kill (all kills simultaneous)
5. Investigate
6. Anything else
7. Recruiting

This particular game:
There will be 10 civs and 3 mafia

Possible Set-Ups:

A) 1 Cop, 1 Angel, 8 Vanilla Civs, 1 Mafia Roleblocker, 2 Mafia Goons
B) 1 Cop, 1 Watcher, 8 Vanilla Civs, 1 Mafia Roleblocker, 2 Mafia Goons
C) 1 Angel, 1 Watcher, 8 Vanilla Civs, 1 Mafia Roleblocker, 2 Mafia Goons

RNG is used to determine the setup, and the mafia is informed of which is selected.

Roles:

Vanilla Civ
You have no special abilities, but your voice and your vote are just as important as anyone else's. You win with the town.

Cop
Every night, you may choose a player to investigate. You will visit the player and receive "Town-aligned" or "Mafia-aligned" as a result. Your results are guaranteed to be accurate. You win with the town.

Angel
Every night, you may choose a player other than yourself to protect. You will visit the player, and if the mafia attempt to kill a player you are protecting on the same night, the kill will fail. Both you and your target are notified if you prevent a kill. You win with the town.

Watcher
Every night, you may choose a player other than yourself to watch. You will learn the names of every player that visits your target the same night. You win with the town.

Mafia Roleblocker
Every night, you may choose a player to roleblock, which will prevent them from performing actions and visits that night. The roleblocked player will be notified, even if s/he is vanilla. Every night, the mafia team must choose a player to kill, and a team member to perform the kill. The team member performing the kill will visit the victim that night. You may communicate with other members of your mafia team outside of the game thread at any time. You may roleblock and kill on the same night. You win with the mafia.

Mafia Goon
Every night, the mafia team must choose a player to kill, and a team member to perform the kill. The team member performing the kill will visit the victim that same night. You may communicate with other members of your mafia team outside of the game thread at any time. You win with the mafia.

1. Timdunk
2. BYM
3. Te$as
4. Pooner - watcher, dead n1
5. Molly
5.1 Smidge - potato, lynched sometime
7. Doofus
8. RSF - cop, dead
9. Nonny
10. Damo
11. Da
12. Knight - maf goon, lynched d1
13. SD3
14. Boston

This is a copy paste from a toogs game - only difference is the "waterfall," which means I RNG first mafia, then they pick 2nd, 2nd picks 3rd. Modified captains pick.
 
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Bet you guys thought I was going to use this to post helpful mod stuff. Nope
 
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Boston is an innocent child. D1 ends 4:30 PM Eastern. You may begin.
 
Which also probably means Gooner isn't maf, or at least is now way backburned
 
I don't know what that is, and i'm not sure what to do now. How am I gonna know before a game whether or not to expect a PM?

IC means you are basically a cleared civ now

Normally it's just assumed if game starts and you have no pm, you are a civ
 
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