AnonymousDeac
Well-known member
In.
I think the idea is that you try to reason depending on who comes out as masons/which mason pairings die, how mafia protects their mason teammate, etc. But, you're a savant, so offer suggestions on how to make it better.
There isn't a cop. How can we find teh Mafia?
I think the idea is that you try to reason depending on who comes out as masons/which mason pairings die, how mafia protects their mason teammate, etc. But, you're a savant, so offer suggestions on how to make it better.
I'll play though I think 2/4 with Masons might be better?
disregard
In mine you'd just know 3 pairs but you RNG so you could get two pairs with civs and one all Mafia. I legit dunno which is better for balance so was throwing it out there. This way probably works except all Masons should claim d1 then.
ok. but I am going to be very busy