Eagles_Legendz
Well-known member
- Joined
- Mar 22, 2011
- Messages
- 7,751
- Reaction score
- 366
Stephen King Mafia - Day 14 ends 1:30pm
There's no harm in hoping for the best as long as you're prepared for the worst.
Welcome to Stephen King Mafia. For this game, please note that there are two mafia factions with an indeterminate number of players. There are also two hostile independents who must eliminate all other civilians and mafia to win, as well as the other independent.
I note this in all of my games, but clear players based on civilian sounding powers or claims at your own peril. Games are designed so that people win based on the quality of their play, and not the powers they are given. Not all “civilian” powers are necessarily given to civilians. All mafia and independent were given safe claims.
QT and I are co-modding. Please PM both of us with questions or issues. Since there are 30 players in the game, night will take longer to process. You should expect 30-45 minute nights. Any additional vote counts provided by players is always appreciated.
RULES
1. If you have any questions about rules or game setup or need clarification on a specific issue, please PM me. Do not post these questions on the thread. I will not be lenient and will err on the side of AA’ing mod talk EXCEPT IN LIMITED INSTANCES WHERE MOD INTERACTION HAS BEEN STATED TO BE SPECIFICALLY ALLOWED. If the question is something that I feel that needs to be addressed for all players, I will post a Mod Note in the thread.
2. Votes must be made by bolding or starring a player’s name (ex: GAt or ***GAt***). If you would like to switch your vote from one player to another, please indicate this clearly by using language such as “switch to ***GAt***.” I will try to provide frequent vote counts, this will help tremendously in making sure these vote counts are accurate.
3. Two missed votes will result in a AA. If you absolutely know that you will not be available to make a vote during a specific day round, I will allow players to send a proxy vote to me. Any proxy votes will be posted as a Mod Note and will only contain the vote itself.
4. If there is a vote count that you do not think is accurate, DO NOT POST AS SUCH IN THE THREAD. Refer to Rule #1 and send me a PM, preferably with what is the correct vote tabulation and/or what post # contains a different vote than what I have listed.
5. The clock I will be using is the clock at time.gov. Day rounds will end at 10:30:59am/1:30:59pm/4:30:59 pm Eastern Time unless otherwise indicated in a Mod Note.
6. If two or more players are tied at the end of a day round, an instant OT will start. The first additional vote on a player in the tie will instantly end the round and that player will die. If no player has received an additional vote by 10 minutes after the scheduled deadline, the kill will be RNG’d between the players in the tie.
7. In the event of a player receiving a majority of votes prior to the scheduled end of a round, an instant majority vote will be called. Once NIGHT is called, please stop posting. And normal night rules will apply. If a majo has occurred but twilight is not called and posting/voting continues, the majo will still count and no switches after the majo will be recognized.
8. Majority votes will not occur when there are 6 or fewer players remaining.
9. Absolutely no night posting.
10. Every player will receive a PM with their role, including vanilla civs. PMs may not be discussed and/or posted in the game thread. If you decide to claim your role, you may not copy and paste your role PM. Roles may have restrictions surrounding claims.
11. Order of Operations is as follows:
12. 1) Roleblocking abilities
2) All other actions
3) Night kills
13. Other general rules: No editing or deleting posts, No repping of posts, No angleshooting or cheating
And with that…the Man in Black fled across the desert and the Gunslinger followed.
There's no harm in hoping for the best as long as you're prepared for the worst.
Welcome to Stephen King Mafia. For this game, please note that there are two mafia factions with an indeterminate number of players. There are also two hostile independents who must eliminate all other civilians and mafia to win, as well as the other independent.
I note this in all of my games, but clear players based on civilian sounding powers or claims at your own peril. Games are designed so that people win based on the quality of their play, and not the powers they are given. Not all “civilian” powers are necessarily given to civilians. All mafia and independent were given safe claims.
QT and I are co-modding. Please PM both of us with questions or issues. Since there are 30 players in the game, night will take longer to process. You should expect 30-45 minute nights. Any additional vote counts provided by players is always appreciated.
RULES
1. If you have any questions about rules or game setup or need clarification on a specific issue, please PM me. Do not post these questions on the thread. I will not be lenient and will err on the side of AA’ing mod talk EXCEPT IN LIMITED INSTANCES WHERE MOD INTERACTION HAS BEEN STATED TO BE SPECIFICALLY ALLOWED. If the question is something that I feel that needs to be addressed for all players, I will post a Mod Note in the thread.
2. Votes must be made by bolding or starring a player’s name (ex: GAt or ***GAt***). If you would like to switch your vote from one player to another, please indicate this clearly by using language such as “switch to ***GAt***.” I will try to provide frequent vote counts, this will help tremendously in making sure these vote counts are accurate.
3. Two missed votes will result in a AA. If you absolutely know that you will not be available to make a vote during a specific day round, I will allow players to send a proxy vote to me. Any proxy votes will be posted as a Mod Note and will only contain the vote itself.
4. If there is a vote count that you do not think is accurate, DO NOT POST AS SUCH IN THE THREAD. Refer to Rule #1 and send me a PM, preferably with what is the correct vote tabulation and/or what post # contains a different vote than what I have listed.
5. The clock I will be using is the clock at time.gov. Day rounds will end at 10:30:59am/1:30:59pm/4:30:59 pm Eastern Time unless otherwise indicated in a Mod Note.
6. If two or more players are tied at the end of a day round, an instant OT will start. The first additional vote on a player in the tie will instantly end the round and that player will die. If no player has received an additional vote by 10 minutes after the scheduled deadline, the kill will be RNG’d between the players in the tie.
7. In the event of a player receiving a majority of votes prior to the scheduled end of a round, an instant majority vote will be called. Once NIGHT is called, please stop posting. And normal night rules will apply. If a majo has occurred but twilight is not called and posting/voting continues, the majo will still count and no switches after the majo will be recognized.
8. Majority votes will not occur when there are 6 or fewer players remaining.
9. Absolutely no night posting.
10. Every player will receive a PM with their role, including vanilla civs. PMs may not be discussed and/or posted in the game thread. If you decide to claim your role, you may not copy and paste your role PM. Roles may have restrictions surrounding claims.
11. Order of Operations is as follows:
12. 1) Roleblocking abilities
2) All other actions
3) Night kills
13. Other general rules: No editing or deleting posts, No repping of posts, No angleshooting or cheating
And with that…the Man in Black fled across the desert and the Gunslinger followed.
Last edited: