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Don Pablo Escobar Mafia, El Patron is el dead.

What's the incentive for guards to stay alive? I thought +ev for Pablo to kill guards so there's no way to eliminate people who can't be Pablo. Unless the guard is going to make it the whole game...I don't get why Pablo wouldn't want them all dead d1.
I think it's +EV as long as the guards play smart.

1) Guards can help steer the vote early on away from Pablo if necessary
2) 5-5 or 4-4 is probably more likely to happen than Pablo making it to the end and winning by himself (I did the odds earlier but given random chance at 10-1, it wasn't great).
3) Guards can cause confusion as necessary, both with normal posts but also making it look like they're trying to protect someone who isn't actually Pablo

The play for the guards though was to accept you may die, but don't give up significant info along the way. As a guard, I likely only vote for one person the entire time or ensure the person I'm voting for dies.

All that said, when you start orchestrating voting blocks, guards become a major liability.
 
Untouchables and Departed were games I did on the old board


Did a Departed here but the mole aspect didn't work out -- I remember PMing with rommy about that role being impossible to pull off afterwards.
 
Has he? I remember before the first Sherlock game started he said it was his first theme game. I just looked, and he has 8 hosted games, all in the last year or two.

1.) "Plain" game. The start of DV7's fascination with open formats. Not broken, but would've been hard to break: http://www.ogboards.com/forums/showthread.php/25885-Plain-Mafia-Game-CIVS-WIN!
2.) 1st Sherlock game. Has the reputation of being the most broken non-Smidge game on these here rjkarl forums. 'Nuff said. http://www.ogboards.com/forums/showthread.php/25968-Let-us-never-speak-of-this-again
3.) "Re-do" in the wake of the Sherlock disaster. Plain open format. Worked fine (this is the game where timdunk elected to not protect anybody for three nights as BG and got mad when I called him "fucking useless" for it). http://www.ogboards.com/forums/showthread.php/25972-Redo-Mafia-Game-Mafia-Dominates-Game-over
4.) Secret Garden game. I didn't play in this, and don't remember it, but a quick look towards the end of the thread shows some discussion about how mafia moles break games. I assume that means the game didn't go so hot. http://www.ogboards.com/forums/showthread.php/26037-Secret-Garden-Mafia-Thread-Day-4-ends-4-30-PM
5.) Premier League game. Again, end of the thread talks about overcomplexity breaking games, and DV7's OP rules have this gem: "Unless you have an INVESTIGATIVE ROLE you cannot post your role in the thread," which I remember led to a bunch of confusion/dumbtelling/clearing/AA's. There was some disagreement on whether or not this game was actually broken, which is progress I guess? http://www.ogboards.com/forums/show...e-Mafia-Civs-win-6-6-kills-Not-flawless-4-AAs
6.) Sherlock #2. Like the first one, but somehow worse. http://www.ogboards.com/forums/show...-When-Good-Ideas-Go-Wrong-The-dv7-Mafia-Story
7.) C9++ games are tough to fuck up. http://www.ogboards.com/forums/showthread.php/28340-C9-Mafia-Game-Civs-win!
8.) this one

Seriously. Who cares if you are right if in the process you become a cunt?
 
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